Archive for the 'Blink news' Category

Storytelling trees in Grizedale

Topic: Blink news, Research| No Comments »

Blink are taking part in a consultation workshop tomorrow with a group of young carers from across Cumbria. We’ll be exploring the possibility of making digital artworks about caring, connectivity, managed woodland and personal experience. This is a collaboration between Folly, Art Locates Me, The Forestry Commission and Grizedale Park.I loved this work (sadly is no longer around) that transforms a tree into a 20 foot catapult by Dexter Dymoke called ‘Ambush’.

We Love Technology 08

Topic: Blink news| No Comments »

“The best way to predict the future is to create it.”

We Love Technology is an annual showcase which celebrates the misuse of technology.
This year we are inviting a range of inspirational makers and thinkers from across digital culture, music and art and design communities. 1pm-6pm on Thursday 20th November

Please note that We Love Technology will be a salon event this year so places are very limited.

WLT08 is programmed by Blink, delivered by BASE and hosted at Bates Mill, Huddersfield HD1 3DX

www.welovetechnology.org

Speakers already confirmed :::::::::::::::::::::::::::::::::::::::::

Dr Chris Speed
Chris Speed is a research active designer working within the field of Digital Architecture, Human Geography and Social Computing developing new forms of spatial practice that transform our experience of the built environment. He is currently a Reader in Digital Architecture at the Edinburgh College of Art and has a background as an artist, freelance multimedia designer and art editor at a large publishing company in London.
<http://x2.i-dat.org/%7Ecs/>

Jen Southern
Jen Southern is an artist whose work involves investigating everyday journeys between virtual and physical spaces, which are navigated through socially embedded technologies such as video games, mobile phones and locative media. Her use of technology is specific to each project and has included robotics, wearables, shipping containers and currently GPS.
www.theportable.tv
www.hamiltonandsouthern.net

Tom Betts
Tom is an art school educated artist, self taught programmer, experimental musician and academic. He has been practising in the field of digital and interactive media for over 10 years and his current work investigates the ways in which digital environments change our perception and treatment of space, time and material. His projects focus on several aspects of this culture such as: schizophrenic and multidimensional reconstructions of data, interventions and distortions of existing digital spaces, generative construction of content and the life of digital objects.
www.thinkinggames.co.uk
www.nullpointer.co.uk

Former contributors include :- Usman Haque / Chris O Shea / Graham Pullin / Daniel Blackburn / Tuomo Tamenpaa / Alex Grunsteidl / Regine DeBatty / Julius Popp / Steve Manthorp / Jaxson Payne / Player Please / Mirjam Struppek / Tom Schouten / Mathias Fuchs / Troika / Tom Betts / Andy Gracie / slub / Tim Hunkin / Alison Mealey / Matt Locke / Stuart Nolan / Matt Webb / Iman Moradi / Andrew Wilson

All enquiries to Lisa Roberts : lisa (at) blinkmedia.org

Five Trees Forest Pervasive Game Using Nokia NFC Phones

Topic: Blink news, Research, Technology| 1 Comment »

Five Trees Forest pervasive game Nokia NFC poster sc

Five Trees Forest is a pervasive game played with Nokia NFC enabled mobile phones.

The Five Trees Forest is an invisible world that is in exactly the same place as our world.

It has landmarks, like the Down the Back of the Settee Mines

SetteeMinesScaled900

characters like the Wise Sheep

WiseSheep

and baddies, wicked witches like the Big Flip Flops witch.

The only creatures that can jump between our world and the Five Trees Forest are sprites, and when they are in our world, sprites like to live in mobile phones because the batteries keep them warm, and the radio waves make them giggle.

To pick up and drop off sprites from the Forest, humans just need to hold their phone up to the secret signs that mark places in the Five Trees Forest landscape, and their sprite will hop into or out of the phone.

Sprites talk to humans by sending messages that appear out of thin air (humans sometimes call them text messages), and ask magic questions like “If you were a ghost, who would you haunt and why?” in order to win treasure, and fight the wicked witches.

The answers to the magic questions from all the players appear on the map of the Forest, so that humans become part of the story and history of the Five Trees Forest wherever it appears.

The Five Trees Forest will be found first in a trial at the Media Centre in Huddersfield, then at Norton Sixth Form College in Sheffield as part of the Off the Shelf literature festival

BLU LOCI

Topic: Blink news, Made-For Media, Research, Technology| No Comments »

Blink are working closley with long time creative collaborator Daniel Blackburn developing a system which is set to challenge conventional ways in which galleries and similar public venues make available extended translation materials to their audiences. Focussing on a unique multinodal outdoor Bluetooth installation for the Yorkshire Sculpture Park, BluLoci will allow mobile phone users to access free information about where they are and the artwork they are experiencing as they make their own way around the park. More soon.

ANYWHEREBLOGS BUS STOP PROJECT

Topic: Blink news, Made-For Media, Technology| No Comments »

Anywhereblogs was an initiative for the whole of Manchester, one of the first public, citywide services of its kind in the world. Anywhereblogs enabled mobile phone users to discover and create the secret life of the places and events that mattered to them, while out and about around the city, using text messages and WAP on mobile phone to read the secret life of well known places and add their own feelings about somewhere in the city they cared about